This one was so much freaking fun to do. This is the second, and final variation of this art: http://wilwells.com/portfolio/for-honor-cover-keyart/
I sculpted the high-res Conqueror (the dude on the left), the sculpts for the weapons, viking, and samurai were by others.
I created all final textures for high-res output, lighting, shaders, rendering, compositing, and overall art.
The character concepts were created by the amazing Ubisoft Montreal team.
Art Director: Jasmine Ianneo
Brand Management, Art Direction, and overall awesomeness provided: Ryan Paul Peterson
Artist: Wil Wells
Order the game here and stab your friends! (Not for reals, please)
For Honor Cover Art & Creative Concept | © 2016 Ubisoft Entertainment. All Rights Reserved.